Following a hugely successful year, Totara Learning has selected the winners of the Totara Awards 2016.
Over 70 projects were submitted for consideration from across the global Totara Partner network in 2016, making this the most competitive year yet for entries. Projects ranged from small Totara LMS installations to large-scale international implementations from organisations around the world.
The winners of the 2016 awards are:
- Best Business Services Project - Vital Learning, delivered by Envisiontel
- Best Technology & Media Project - Telenet, delivered by Deloitte Learning Solutions
- Best Financial & Insurance Project - Hampshire Trust Bank, delivered by Think Associates
- Best Government Project - Västerås Stad, delivered by Xtractor
- Best Healthcare Project - Virgin Care, delivered by Chambury Consulting
- Best Hospitality & Travel Project - Pizza Express, delivered by Kineo
- Best Education & Training Services Project - University of Canberra, delivered by Catalyst IT
- Best Sport & Lifestyle Project - Tennis Australia, delivered by Androgogic
- Best Retail Project - Hunkemöller, delivered by The Courseware Company
- Best Non-for-profit Project - Humanitarian Leadership Academy, delivered by Catalyst IT
- Best Manufacturing Project - A.G. Barr, delivered by MediaCorp
- Best Totara Social Project - Club Matters, delivered by Synergy Learning
- Top Seller - Americas - Synegen
- Top Seller - APAC - Androgogic
- Global Top Seller - Learning Pool
Lars Hyland, Chief Commercial Officer at Totara Learning, said: “Our annual awards recognise the world-class solutions delivered by our expert partner network. This year we have collectively experienced significant growth of adoption of Totara LMS across all key industry sectors, as demonstrated by the variety and quality of case studies submitted by our Partners.”
The conference programme for Learning Technologies 2017 in London has been announced..
Learning Technologies 2017 will feature case studies and insight from companies including Barclays, Deloitte, Deutsche Bank, Ernst & Young, Halfords, Jaguar Land Rover, Lloyds Banking Group, npower, Virgin Atlantic, Vodafone and many others.
Mark Penton explained: “This will be our biggest conference to date with the five track format designed for learning, engagement and interaction - with keynote addresses, case studies, café sessions, theory presentations, practical debate, hangouts and a wide range of collaborative and networking opportunities, the conference programme is a great opportunity to listen to – and interact with – some of the leading thinkers, visionaries and practitioners in workplace learning today.”
The conference runs alongside the Learning Technologies exhibition, which showcases hundreds of workplace learning suppliers, products, tools, methods and services, for the expected 7,500 visitors. The event takes place at London Olympia on 1 and 2 February 2017.
The full Learning Technologies 2017 speaker line up is available via the conference website.
OEPS are delighted to announce that How to make an open online course is now live.
It is a new badged open course which explains how to design, structure and produce your own open online course.
It was written by the Free Learning Team at The Open University and includes sections by the OEPS project team.
How to make an open online course complements the OEPS course Becoming an Open Educator which was released in September 2016 to focus on how to find open resources, how open licences work, the benefits of using and remixing OER and how they might influence the course you create.
Open course from Open Educational Practices in Scotland aimed at anyone who is curious about how free and open might change our approach to teaching and learning and has been designed for administrators, educators and facilitators in all sectors.
Except for third party materials and where otherwise stated, when individual resources included in this course have other licences, this course content is made available under a CC BY 4.0 licence.
Course is available here.
Jisc have launched a competition to find innovative technology solutions to improve education, research and student life.
Previously known as the Summer of Student Innovation, the competition is in its fifth year and sees successful entrants receive a grant and support to develop their education technology ideas.
The competition is split into two: one for teams or individuals with a product already in development (startups competition) and one for brand new ideas from students. The "startups" competition launched on 28th November, whilst the student competition will run from Spring 2017.
The submission deadline for the "startups" competition is 20th January 2017.
Up to five teams will get the chance to join the Jisc six-month intensive accelerator programme to help make their working beta into a viable product. The package on offer is worth up to £20,000, and includes a grant funding package, mentoring & support, and opportunities to engage with potential customers which will help winners to develop their business and successfully deliver a useable product.
The competition is open to UK registered companies or team members who are resident in the UK.
Projects currently in development from previous competitions include:
- Call for Participants - Where researchers and participants meet - providing a secure and trusted connection between researchers and participants
- Lingoflow - A language vocabulary learning app
- Startwrite - A web app to help students stay organised and get assignments done on time
- UniBoard - Online noticeboard to connect university students
- Unisocs - Subject-specific discussion and progress tracking for students
- Unitu - A feedback tool to listen and engage with the student voice through student representatives
Agylia and the University of the West of England (UWE) have launched this year's biggest community research project into the use of mobile learning - Learning Technology Research Project 2016.
Research participants will undergo a two-week training programme on the subject of modern learning technologies, including social learning, gamification, and augmented and virtual reality. This will be delivered as a mix of short mobile learning modules, plus quizzes and surveys, direct to phones or tablets.
All research participants will receive a certificate and a free copy of the summary research report.
The Learning Technology Research Project 2016 is guided and supported researchers from UWE, and will use the Agylia Learning Management System and mobile learning Apps to deliver the digital learning resources and track research outcomes.
Sign up for the project at www.ltrproject.com.